FEP-be68 (audio objects) got me thinking… and I’d value this community’s eyes on an adjacent problem before I go down a possibly-wrong path.
FEP-be68 / Funkwhale federate audio as objects, as in recordings, albums, libraries: published artifacts, distributed async.
I’ve been working on something maybe adjacent: federating real-time “places” — rooms where people are present together, live, with audio and concurrent events.
Not “publish a recording” but “two instances, jointly rendering one room, while people are present in it.” (The party line is: “Presence, not posts.”)
A few things make it seem like a genuinely different problem rather than variant:
- Presence is the payload. The state I’m trying to pass is “who is here, live” — ephemeral, not a record with an id to dereference. Much of AP’s machinery assumes a durable object; a live room mostly isn’t.
- Federation runs during the experience, not after it. A room handed off or mirrored mid-session can’t surface seams to the people inside it.
My instinct is that a chunk of this can’t be retrofitted onto AP’s object/actor model and wants its own minimal protocol — but I’d much rather be told I’m wrong, or pointed at people who’ve already thought about it.
Here’s the concrete Qs:
- Any prior art for federated real-time presence (not messaging) I should be reading? Anything in the XMPP/Matrix lineage that carries over?
- Where would you draw the line between an AP extension and a separate protocol here?
- Any naive mistakes I’m about to make?
Grateful for any pointers / happy to share more about what I’m building if useful.